animate_in_n_milliseconds
September 8th 2024
Set a wakeup timer to run a 4coder update tick and render
Signature
void
animate_in_n_milliseconds(Application_Links* app,
u32 n);
Parameters
app
the standard custom layer context pointer
n
the number of milliseconds roughly approximating how long to wait until sending a wakeup signal, the wakeup is always delayed by a minimum of a 16 milliseconds
Details
Without an animate timer set, 4coder only wakes up when events are sent to it. When there is an animation timer, 4coder wakes up when the animation timer triggers a timer event.